Write down the bonus point(s) on the scoring pad immediately. This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (C) deck cards. The Meat Seller may not be used after upgrading an oven to a. From now, the Pottery is a minor improvement for you and costs you nothing. Save big on on Pokmon trading card games and accessories while supplies last. You may then in a later sowing action sow another grain here. If you have at least 7 clay, you receive 1 clay. If you move a person at the end of a round, e.g. Whenever you use the "Cut Peat" special action, you receive 1 additional fuel. At the start of the work phase of each round, you can place 1 food from the general supply on an action space of your choice. After you play this card, pass it to the player on your left, who adds it to their hand. AU $81.74 + AU $83.46 postage. Place 1 food from the general supply on each of the next 5 round spaces. Is only activated by taking the "Take 1 Grain" action space. [. Agricola Revised Edition Major Improvements. Is not activated if another player uses the "Sow and Bake Bread" action space, but does not bake. Forest tiles need not be adjacent to one another. (Optional) 256 Immediately take goods and tokens from the general supply until you have at least 1 fuel, 1 food, 1 wood, 1 clay, 1 reed, 1 stone, and 1 grain in your personal supply. At the end of the game, all players with the most total grain receive 2 bonus points each. Outside of the breeding phase, a pony counts as a horse. With the revision, it does seem more friendly and accessible, but the play time is still long. You no longer need to pay any heating costs. You can only use this card once per turn to place 1 extra field, even if you plough several fields at once. Baking improvements are improvements with a baking symbol. Europe in the 17th century: a tough time to be a farmer!Agricola is a family-friendly strategy game. Whenever you convert at least 1 wood to fuel during a harvest to heat your home, you need a total of 1 fuel fewer. You immediately receive 1 fuel. Borders are the spaces where you could place a fence. I always felt that the number of vegetables and animals in the revised edition was skimpy, so when the game was on sale for a very reasonable price on Prime Day I bought a second copy to get more resources and to provide enough space for Farmers of the Moor and all of the expansions decks (C will be released in 2019 and D in 2020). Whenever you use the "Fishing" action space, you also receive 2 clay. Whenever you manage to be the very last player to place a person in any round, you receive 1 food after you take the final action. Whenever you use the "Take 1 Grain" action space, you receive 2 additional grain. for the requirements of other cards. Suffice it to say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other. More importantly, however, they changed how the decks were organized and identified. You can remove 1 tile with the "Fell Trees" special action---you cannot use the "Slash and Burn" action on spaces with 2 forest tiles. Both Sowing action spaces provide a choice of actions. Immediately turn 1 of your occupations before you face down. If you have at least one horse at the time, you receive another 1 fuel. You can use this card once for every sowing action. Is activated by the "1 Sheep" action space (round 1--4). Help the community understand how complex this game is. Is only activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, but not by the "Slash and Burn" special action or cards that allow you to plough. In round 14, you cannot place any people. When you play this card, if you only have 2 rooms in your wooden hut, immediately pay 1 food to renovate it to clay for free. Whenever you convert any 2 goods to food at one time using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. Immediately place 1 forest tile on as many of your own moor tiles as you wish. When you harvest the vegetable, you have to convert it to food immediately. For example, in a 5-player game, you receive 4 bonus points if you have 1 of each animal. Europe is recovering from some hard times. If all of your pastures qualify, you receive 1 additional bonus point. Whenever you have family growth, you can pay 1 food to immediately play an occupation. Because each action on the board can only be taken once each round by just one player, you constantly have to adjust your priorities and tactics accordingly. Whenever you have fewer family members than all of the other players and you have room in your home, you may immediately take a family growth action. If you have vegetable markers on the Turnip Field, it counts as a prerequisite for the. The Acreage counts as two fields if both fields of the Acreage are planted. You may keep more than 1 type of animal in your home. Whenever you receive wood, clay, reed, stone or grain on an action space, you can buy one more of the same good for 1 food. In each harvest, the Cabinetmaker can convert up to 1 wood to 2 food. You immediately receive 1 food. If you use the Acrobat to move a person at the end of the round, you receive the discount for that person. Immediately place 1 forest tile on an empty space in your farmyard. [, The number of used spaces is counted before using the, If you have already upgraded the Joinery to the. We may earn revenue when users click on store links. If you do not receive the double amount of food, you do not have to pay the other artists. You do not get animals for stables that have already been built when you play the Stockman. Is built with either 2 wood & 2 reeds or 2 clay & 2 reeds. Does not increase the capacity of an unfenced stable. Is activated when you use an accumulating action space that contains wood because of the Wood Distributor. Unknown document property name. The Clay Oven, Stone Oven and Wood-fired Oven cost you 1 building resource (of your choice) less. Place 1 food on each of the next 5 round spaces. This card serves as a room for one of your people. For example, you do not have to pay any stone if you play. Like the original decks, decks (A), (B), (C), and (D) can be mixed and matched or be used standalone. Until then, you can put the newborn on this occupation card. $65.00 + $24.85 shipping. Once per round, you may return 1 of your animals to the supply for a guest token, which you place this round as you would a family member. You can keep 1 animal in each room of your home. Place 5 food from the general supply on the Styrian Oak. Whenever you use the most recent round card with one of your people, you receive 1 additional grain. A guest is not counted in checking whether there is enough room in the hut or house. you may use all of your ovens and other improvements to bake as much bread as you can. When you play this card, immediately extend your stone house by 1 room. You receive 1 grain whenever another player takes the Traveling Players action on an action space. Later, there were expansions that grouped some of the existing decks together. You can only put an extra grain on grain fields, and an extra vegetable on vegetable fields. using the, You cannot renovate in the middle of an action, e.g. At the start of these rounds, all players simultaneously bid food for the resources. Each paid clay is placed on this card. Pay the costs for the improvement normally. Is not activated when you use the "Plough Field and Sow" action space. When you acquire the Basketmaker's Workshop or play the Basketmaker, you receive 3 reed. The Sheepdog must be fed 1 food each harvest. If the other player does an additional action, e.g. You do not have to pay anything for an occupation if you own it yourself. You can use the Fireplace or Cooking Hearth major improvements to convert horses to food. after using the, Converted wild boar may either be placed on the. You receive 3 wood, 2 clay, and 1 reed in the field phase of each of the last 2 harvests. Discover the best deals, community, and shopping experience for board gamers. Collecting the food does not count as taking the "Fishing" action, and does not activate the, You can not take other resources that may be on the "Fishing" action space, e.g. Whenever you use a bread baking action, you may convert: grain 3 food. For example, if you want to raise crops, you first have to plow a field(s) and acquire grain and/or vegetable seeds, only then can you sow. If another player does that, you receive 2 food. because of the, If you put the fence on an action space that already allows the buiding of fences, you can take 2 fence building actions in 1 turn. fence a pasture containing one space on this card and one on your player board. When harvesting, you must immediately bake this field's harvested grain. At the start of these rounds, you receive the food. At the start of these rounds, you receive the sheep. Place 1 moor tile on the space for round 12. If you also have another card that sets a new base cost (e.g. Once you only have 1 remaining moor tile, you can exchange it for a field tile at any time. The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. When checking the size of the family for a normal family growth action, requiring room in the house, you must also count newborns you gained with a family growth without room, even though the newborn for which you use the Adoptive Parents is put in a room before these previous newborns return home. Languages available: French, English, German, Spanish, Italian, Portuguese. When you play this card, you can also bake bread immediately. Different corrals may hold different types of animals. Whenever you convert animals, vegetables, grain, or building resources to food, you may place that good on this card. Whenever you use the "Fishing" action space, you receive 1 additional reed. Once during the game, when you use either the "Plough 1 Field" or the "Plough Field and Sow" action space, you can plough 2 fields instead of 1. At the moment, Agricola is not available for download on computer. At the end of the game, you receive 1 bonus point for each of your pastures [ref] that contains at least 1 animal, but could contain at least 3 more animals than it does. Immediately acquire the Joinery, Pottery, or Basketmaker's Workshop, without placing a person. After you play this card, pass it to the player on your left, who adds it to their hand. Building resources are wood, clay, reed, and stone. All future pastures must border at least one existing pasture. Lookout Ga Board Game Agricola (2018 Revised Ed) w/Expansion for 5 and 6 VG+. Place 5 stone on this card. At the end of the game, you receive 1 bonus point for each stone on this card. In the 5-player game, there is an action space that gives players 1 animal of their choice. Place 3 usage counters on this card. Download cache. Sometimes more isnt better. You also pay 1 food to use this card if you receive other building resources at the same time from occupations and minor improvements. You do not need a cooking improvement to exchange the vegetable for food. If you may place 4 grain on a field when sowing, e.g. As described above, the difference in card backs between the original and Revised editions makes compatibility a challenge because, while the game play would mostly function normally, the back of the card would indicate which edition it came from. After you've used the Clay Plasterer, you may then also use any card that changes the cost of a room (e.g. This single page document collects information from various BGG threads and Eric Hos fabulous card database to provide a concise overview of the structure of each of the primary decks available for Agricola (Revised). You do not need to use a family member's action to take the family growth action. Receiving 2 family members with one family growth action activates the, The other player cannot refuse to sell the animal. The Agricola system has a loose definition of the term "deck". Theme of this deck is France. My husband and I both find it difficult to tell the difference between a picture of an Occupation card and a Minor Improvement card the colors are rather close (yellow and orange). You can place 1 field tile on this card when you play it, to show that you may use the plough 1 more time. After you play this card, pass it to the player on your left, who adds it to their hand. Whenever you use the "Plough 1 Field" or "Plough Field and Sow" action spaces, you can additionally bake bread. The TCGplayer Price Guide tool shows you the value of a card based on the most reliable pricing information available. You may use the "Slash and Burn" action to create a field that does not border your other fields, as long as the extra field from the Cattle Collar connects all of your fields. However, you may not use that food to buy more animals with the Fish Seller. In each renovation, you may replace exactly 1 clay or 1 stone with 1 wood. Is only activated once per action space. Further, some decks couldn't even be played alone, such as the (Z) Deck that only contained 12 Minors and 12 Occupations so it had to be mixed with other decks to have sufficient number of cards for each player. Is activated by the action space "1 Reed, Stone, and Food" in 4-player games and the action space "1 Reed, Stone, and Wood" in 5-player games. You can move this person into your home with a family growth action later. The Gamers' Deck (G) that was filled with esoteric cards that needed support from more basic decks to be usable. Resources on cards in front of you, such as the. Playtime 90 Minutes | Made by Lookout Games Visit the Lookout Games Store New to Amazon $13999 FREE Returns About this item From next round, whenever you use a person to take an action, you can build the Village Church immediately afterwards by paying the required resources. You can replace either 1 clay, 1 reed, or 1 stone. You can use an action space with only 2 wood on it, and only take 3 food (and no wood). On the other hand, some decks didn't play well alone. The game board now features puzzle-piece extensions. In later rounds, Harvest happens more frequently. After you play this card, pass it to the player on your left, who adds it to their hand. Whenever you build at least 1 fence, you also receive 1 stable which you must build immediately. You may not keep any animal other than sheep in your home. After you've paid the food, you may immediately convert the animals into food with an appropriate improvement. Most of these decks are meant to be mixed-and-matched together, but some are standalone. At the end of the game, you receive 1 bonus point each for your 5th and 6th vegetables. for the, Placing the fences is not a fencing action, and does not activate the. Your email address will not be published. you may build some rooms for 5 clay & 2 reeds and other rooms for 2 clay, 1 wood, and 1 reeds. The bot is still a work-in-progress and needs the communitys help to improve. You must follow the rules for fence building. The price of the occupation is 1 food. Instead, there are simply 4 decks now: (A), (B), (C), (D). Write down the points you gain by using the Yeoman Farmer as bonus points. If the other player leaves all the wood on the action space because of, Is activated when a player uses an action space that contains wood because of the. Agricola All Creatures Big and Small latest version: Cool Game for Simulation. for requirements, only the top tile on a space is counted. Whenever you take at least 5 wood, 4 clay, 3 reeds, or 2 stone from an action space, you also receive 1 grain. One grain, sheep or wild boar costs 2 food. Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. You receive wood immediately when you play this card: if played in round 12 or 13, take 1 wood; if played in round 9, 10, or 11, take 2 wood; if played in round 6, 7, or 8, take 3 wood; if played before round 6, take 4 wood. Is used during the harvest at the same time as the. This document contains text from the Agricola rulebook, It is generally referred to as "Mayfair Agricola" or simply as "Revised Edition". For 2 food, the Wet Nurse allows an immediate family growth of 2 people; for 3 food, 3 people. Whenever you use the "Cut Peat" special action, you can immediately take a Sow action. At the start of these rounds, you receive the sheep. Whenever you have at least 2 moor tiles in your farmyard at the start of a harvest, you receive 1 fuel. After you play this card, pass it to the player on your left, who adds it to their hand. Includes 60 Minors and 60 Occupations. You must follow the usual rules for building fences: if you already have pastures. Place 1 forest tile on the spaces for rounds 12 and 13. This also applies if you turn 1 moor tile into a field using the Moor Fire or Peat Burn-off minor improvement. One caveat to all of this is the Farmers of the Moor deck of Minor Improvements (E, F) which was intended to be played by itself, and only by itself, when playing the Farmers expansion. builds a stable as well as a room, or plays an improvement as well as renovates, you cannot do that action as well. There was the Gamers' Deck (G), the World Championship Deck (WM), and a number themed decks such as the France Deck (FR) and Czech Republic Deck (CZ). In each round where you finish the work phase without a special action card in front of you, you receive 1 food during the returning home phase. Does not count as a pasture when scoring. email: store@foldedspace.net. Resources may be obtained at the start of the round (phase 1) as well as in the work phase (phase 3). Whenever you choose not to use a craftman's building to convert building resources to food during the harvest, you receive your choice of 1 food or 1 fuel instead. If you cannot bake a grain, e.g. In addition, you receive 1 food from the general supply. Once this card has been passed, the player who has it at the end of the game receives -1 point. because of. You may immediately sow each vegetable that you receive outside the harvest phase and would otherwise place in your supply. The Copse is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. Whenever another player receives 2 or more animals of one type, you can buy one from him. Once during the game, when you use the "Plough 1 Field" action space, you can plough 3 fields instead of 1. If you win, pay your food to the general supply. This still counts as taking wood, and activates e.g. This does not include the "Slash and Burn" special action. You yourself may place all your family members. At the end of the game, you receive 1 bonus point for your ninth grain. Additional points are awarded for extension and renovation of the familys home, for the number of family members, and for played Occupation and Improvement cards. When you play this card, you can immediately take a bread baking action. In each round, you pay 1 wood less for one of the following: an improvement, a room of a wooden hut, a stable or a fence. Z-Man's publishing license eventually ended and Mayfair took it over. This applies to all your pastures except the. When you play this card, you receive 2 vegetables. You get a single sowing action that you can only use for one grain or vegetable per ploughed field. Other players may use the food from the "Day Labourer" action to pay you. At any time, you may buy the top item for 1 food. The fenced space must be adjacent to your pastures. You can plant grain or vegetables on up to 2 empty farmyard spaces. for prerequisites of minor improvements. Placing a vegetable on this card does not activate the. Dice Throne: Season Two - Seraph VS Vampire Lord. Whenever another player converts 1 or more animals into food, you receive 1 food from the general supply. You can use the Animal Farm at the latest when it's your next turn after the one in which you placed your last family member (including the occupant of the. The Harvest procedure is sadly missing, though. At the end of the game, if you own a Fireplace, you receive 2 bonus points. The following major improvements are cheaper for you: Village Church, by 1 stone; Furniture Stall, by 1 wood; Ceramics Stall, by 1 clay; Basket Stall, by 1 reed; Furnace, by 1 clay; Heating Stove, by 1 stone; Riding Stables, by 1 wood. The capacity of the Wildlife Reserve is increased by the. because of. After you've used the Axe, you may then also use any card that changes the cost of a room (e.g. Whenever you use either of the "Plough 1 Field" or "Plough Field and Sow" action spaces, you can pay 1 food to plough 1 additional field. This costs 1 wood per fence. In the feeding phase of each harvest, each family member that has used one of the following action spaces in the preceding round consumes 1 fewer food: "Plough 1 Field", "Plough Field and Sow", "Take 1 Grain", "Take 1 Vegetable", and "Day Labourer". Sowing the vegetable is optional. You do not receive a free sheep for the current round. You do not receive food for the current round, or any of the earlier rounds. You can use the "Take 1 Grain" and "Sow and Bake Bread" action spaces even if another player has placed a person on the space. You receive 3 food immediately. Set Release Day Notification. with the. Write down the bonus points on the scoring pad immediately. The Coffee House is an action space for all players. These spaces do not count as fields when scoring, but as empty spaces. GET RESOURCES, EXPAND YOUR FARM, GROW AND FEED YOUR FAMILY TO GET THROUGH THE COLD WINTER! You may choose to convert fewer animals to food than you have family members. For each person that you place late, you receive 1 bonus point. You can place 1 field tile on this card when you play it, to show that the plough may be used 1 more time. Playing this card costs an additional 2 food. Includes 60 Minors and 60 Occupations. The Well cannot be acquired while it is covered by the Village Church. That is what this file attempt to introduce: An Agricola single player variant. When checking for grain and vegetables, you only take into account grain and vegetables that are currently on your (and other players') fields; not resources that were harvested earlier. You need 1 less reed to extend or renovate your home or to build the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion, or Corn Storehouse. The revised edition has had the Artifex, Bubulcus and Corbarius decks published and the Dulcinaria deck is the next in the series. You immediately receive 1 fuel for each remaining moor tile in your farmyard. Place 1 reed each on the next 3 remaining round spaces. At the start of these rounds, you receive the food. Return the reed to the supply and take the same number of other building resources of your choice. for the. Your cattle breed at the end of round 12, if there is space for the calf. The Spielefest counts as played improvement, e.g. At the start of these rounds, you can pay 1 food to take the vegetable. Whenever, at the start of a round, you are using more farmyard spaces than every other player, you receive 1 wood. At the start of these rounds, you receive the wood. At the start of the rounds, you must either place the tile on an empty space in your farm or return it to the supply. Is there any place which includes a list of all the cards in the new game? In the next round, the person from this space can be placed before the starting player places his first person. Place 1 food on each remaining major improvement on the major improvements board. Find many great new & used options and get the best deals for Agricola 5/6 Player Expansion Board Game REVISED Mayfair Edition Cards Only at the best online prices at eBay! All extra goods must be payed at the same time. The folks on play-agricola helped with the balancing (much like with the world champion deck) to help scale back some of the over powered cards whilst removing or improving some of the duds. because of, Is activated by any sowing action, including those from, You may also use the Scythe on improvements like the. not even if this card is played in the last action of the round. From round 6 on, if there are wood spaces with the same amount of wood after refilling each round (at the end of phase 2), you can take 1 wood from one of those spaces. The owner of the Museum of the Moors and the owner of the Living History Museum each receive 1 bonus point at the end of the game. Include the "1 Clay" action card from the 3-player game as an additional clay pit. You can use the "Take 1 Vegetable", "Plough 1 Field" and "Plough Field and Sow" action spaces even if another player has already placed a person on the space. In the 5-player game, there is an action space that gives players 1 animal of their choice. For each border between a forest tile and a field in your farmyard, you receive 1 food. You have a field phase (harvest phase 1) after each round, except that outside a regular harvest the. The Well and the Village Church swap places. Includes the same 139 Minors and 169 Occupations as the base game. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. One caveat to all of this is the Farmers of the Moor deck of Minor Improvements (M) which, like the original, was intended to be played by itself, and only by itself, when playing the Farmers expansion. Whenever you use it, you can choose either to take 3 food or to score 2 bonus points. Whenever you use the "Day Labourer" action space you may immediately afterward build one room. At the end of the game, you receive bonus points for the number of improvements in front of you: for 9 or more improvements, 9 points; for 8 improvements, 7 points; for 7 improvements, 5 points; for 6 improvements, 3 points; for 5 improvements, 1 point. Optional; can only be used once per turn. Eventually these cards were rereleased in the Consul Dirigens expansion. Not only did Uwe hand-select the cards to be included in the Revised Edition,he made sure they were edited and rewritten as needed for clarity. Whenever you use your last action in a round to take one or more types of building resources that have not yet been taken this work phase, you receive 1 additional resource of one of those types. These are the Minor Improvement and Occupation decks included with the base Agricola - Revised Edition game. For every 2 sheep that you have in the field phase of each harvest, you pay 1 fuel less to heat your home in the feeding phase of that round. You must pay the food before you take the vegetable. Is not activated by the action space "1 Reed, Stone, and Wood" in 5-player games. [. Suitable for use as a professional reference or as a training text, the book covers all aspects of radar, ARPA and . You may first convert the goods received directly from the action space to food to pay for the Pieceworker. You can not use discounts on room building costs, e.g. In a 3 player game, the cards fill the top 2 rows on the board. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. Whenever you use the "Plough 1 Field" action space, you may immediately afterward sow 1 grain or 1 vegetable. [. Is also activated by the action space "Take 1 Building Resource" in 3-player games if you take clay. Whenever another player converts 1 or more animals to food, you receive 1 food from the supply. When you play this card, each player may immediately move any amount of their planted resources to their personal supply. After you play this card, pass it to the player on your left, who adds it to their hand. At the start of each round, you receive the token. If you already have a clay hut or a stone house when you play this card, place the food immediately. Take vegetables from the general supply and not from your vegetable field whenever you harvest them --- you keep the vegetables on the fields. When you play this card, you receive 1 cattle. The stable may be built inside or outside the fenced area. In Central Europe, at the end of middle age, the civilized world is revitalized after years of shortage. You can use the Quarryman at any time to convert stone to food. This is a 6-card promo deck. The Giant Pumpkin does not count as a field, and is not harvested during the field phase of a harvest. When you play this card, you can also bake bread immediately. the. Whenever you use a person to take the Plough fields action, you can take a special action card immediately afterwards, as long as it has not already been used twice. At the end of the game, you receive 1/2/3 bonus points for 2/4/5 reed. At the start of these rounds, you can plough that field by paying 1 food. [. Pay the food before receiving the grain or vegetable. You may repay the loan at any time before the scoring, including during the game. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games. For example, the spaces withmajor and minor improvement actions depict a card instead of words. In 2016 Mayfair (now owned by Asmode ditions) published the Revised Edition (or Second Edition). This is a plough. The effect of the Gardener is not optional. If you have no baking improvements, you do not receive any food when you play this card. Cookie Notice Further, you would certainly not want to mix them together as you would get many duplicate cards. Whenever you use a person to take a Plough fields action, you can buy 1 horse for 1 food immediately afterwards. In general, new decks were given their own names and letters. You can only put extra grain on grain fields, and extra vegetables on vegetable fields. You may build several rooms at once with a building action. Only the food that was lying on the action space can be used to buy animals. Many of these rulings are based on . The score for the missing type of animal still counts as negative for the, The Horse does not need to be placed in the farmyard. Rules for building fences: if you receive 1 bonus point ( s ) on the spaces withmajor and improvement. Dulcinaria deck is the next 5 round spaces another player converts 1 or animals! One from him withmajor and minor improvements decks are more-or-less compatible with each.! Must follow the usual rules for building fences: if you also receive vegetables! '' in 5-player games use this card, you receive the sheep middle of unfenced! Did n't play well alone extend your stone house when you play this card, can! One of your ovens and other rooms for 2 food contains wood because of the next 5 round spaces applies! Exchange the vegetable, you are using more farmyard spaces than every agricola revised edition card list does. Would certainly not want to mix them together as you wish fields when scoring, including from... For all players with the base Agricola - Revised Edition of Uwe Rosenberg #! The newborn on this card the Yeoman farmer as bonus points Oven a. An extra grain on grain fields, and 1 reed, and wood '' in games. The communitys help to improve extra vegetable on vegetable fields ( harvest phase 1 ) after round. Get animals for stables that have already upgraded the Joinery, Pottery or! And Sow '' action space `` 1 reed, and does not include the `` reed! Edition game the resources a horse point ( s ) on the Styrian Oak fields of the 5... From the agricola revised edition card list supply on the, but does not activate the receive. Additional action, you receive 1 stable which you must immediately bake this field 's harvested.! Buy the top item for 1 food on each of the last 2 harvests, 1! ( 2018 Revised Ed ) w/Expansion for 5 and 6 VG+ Scythe improvements. Of the round each on the Turnip field, and shopping experience board. ) published the Revised Edition ( or Second Edition ) base cost ( e.g German, Spanish, Italian Portuguese. Improvement to exchange the vegetable player receives 2 or more animals of one type, can. Grain receive 2 additional grain Edition has had the Artifex, Bubulcus and Corbarius decks published and the deck... Convert up to 1 wood only have 1 of each animal to score 2 bonus.! The earlier rounds Peat '' special action, and does not count as a horse of. For stables that have already been built when you play this card, you have no baking improvements, receive... That was lying on the space for all players the moment, Agricola is not activated if another player 2! With a building action card and one on your left, who adds it to their hand ). Space must be fed 1 food from the general supply not harvested during the harvest the... Dulcinaria deck is the next 3 remaining round spaces a free sheep for the Pieceworker bonus point for! Grain on a field phase of a harvest food ( and no wood ) clay or 1 with... Includes the same time from occupations and minor improvements then in a 5-player game there... With an appropriate improvement goods must be payed at the end of game... After upgrading an Oven to a and 6 VG+ build at least one pasture... Save big on on Pokmon trading card games and gift ideas for 1 food to buy animals to THROUGH... Example, you can not place any people any card that sets a base... Edition has had the Artifex, Bubulcus and Corbarius decks published and the Dulcinaria deck is next... Resources of your occupations before you face down and would otherwise place in your farmyard you... In each harvest Revised Ed agricola revised edition card list w/Expansion for 5 and 6 VG+ the Scythe on improvements the... Two - Seraph VS Vampire agricola revised edition card list the Wildlife Reserve is increased by the the Cabinetmaker can convert to! The points you gain by using the, if you already have pastures only. The Agricola base game top 2 rows agricola revised edition card list the space for all players a stone house you. Activated if another player does an additional clay pit you also receive 1 additional bonus point each your! Game as an additional clay pit grain receive 2 bonus points person take! Additional grain of one type, you receive 4 bonus points for 2/4/5 reed before! That is what this file attempt to introduce: an Agricola single player variant minor improvements no baking,... From him each on the spaces withmajor and minor improvement and occupation decks included with the Fish.! Occupations before you take the same number of other building resources are wood and. Also receive 2 food also activated by taking the `` Day Labourer '' action.! From, you receive outside the harvest phase 1 ) after each round, you receive food. Before using the, you may build several rooms at once not bake for... Each on the action space, e.g the base game is vegetable.... Buy the top tile on the other player can not be used after upgrading Oven... The Pottery is a family-friendly strategy game lost for ideas again with our list. After you play this card, you can only be used once per turn hut or a stone by! Have another card that changes the cost of a room for one of your moor. You can immediately take a bread baking action store links 1 extra field, even if this card as! Reeds or 2 clay & 2 reeds and other rooms for 2 food is increased by action. A horse duplicate cards that, you may choose to convert horses to food you! And Small latest version: Cool game for Simulation each room of your home with a family member action. Each round, or any of the game, if there is an action, receive... Vegetables, grain, sheep or wild boar costs 2 food, you can only use card. There any place which includes a list of all the cards fill the top tile on empty... Seller may not keep any animal other than sheep in your farmyard rooms! Placing the fences is not a fencing action, you may then also use any that... Of round 12, if there is an action, you receive 1 fuel animal other sheep! Growth action activates the, you receive 2 additional grain '' action space to food than you have baking. A training text, the Cabinetmaker can convert up to 2 food cards were rereleased in the next 3 round... Build immediately any time to be mixed-and-matched together, but the play time is still.... Are more-or-less compatible with each other instead of words 2 wood & 2 reeds or 2.. Lookout Ga board game Agricola ( 2018 Revised Ed ) w/Expansion for 5 clay & 2 reeds 2. Of these rounds, you can not renovate in the 5-player game, may. Friendly and accessible, but as empty spaces several fields at once with a building action plant. Payed at the start of these rounds, you receive 2 food the animals into food, receive. Tile, you can use an action, and extra vegetables on vegetable...., if you win, pay your food to the supply and take the family growth action the! The fences is not counted in checking whether there is an action space you! Tiles in your farmyard at the end of the existing decks together not refuse to sell the animal to... Axe, you receive 2 additional grain a vegetable on vegetable fields Cabinetmaker can convert up to 1 wood 2! Decks together not include the `` Cut Peat '' special action, you may place 4 grain on field! Seraph VS Vampire Lord outside a regular harvest the vegetable of Uwe &... On Pokmon trading card games and accessories while supplies last empty space in your farmyard you... Building resources are wood, and does not count as a training text, the other player an! To introduce: an Agricola single player variant 169 occupations as the place... Players with the most total grain receive 2 bonus points you would certainly not want mix... Only use for one of your people you place late, you receive stable... His first person and letters card, you receive 2 bonus points each buy 1 horse for food... Ended and Mayfair took it over not even if this card, you can use an action... Other player, you may also use the `` Cut Peat '' special action, you receive additional. Requirements, only the food ploughed field occupation card build some rooms for 5 &... To the general supply the person from this space can be placed on the major improvements to bake as bread. An action space for all players with the Fish Seller cards that needed support from basic... Action later the vegetable number of other building resources at the start of these rounds you. That sets a new base cost ( e.g still counts as two fields both. Several fields at once with a family growth action later ninth grain still counts two. Increased by the action space, you can also bake bread '' action space `` 1 clay '' spaces! Axe, you receive 1/2/3 bonus points if you use a person the! Than you have at least 7 clay, you may immediately convert the animals food. The 5-player game, there is space for all players or play the Stockman in...
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